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Archive for the ‘Play Mods’ Category

My brother came down for the weekend and we set to work on an Ork Stompa. It’s important when you start a project of this size that you do all your planning up front. So we immediately got started on the technical specs. With Kris’s PhD knowledge of Chemistry and my Computer Science training, we [...]

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I’ve finished the Dreadnaught Drop Pod in the expected amount of time. It’s not a difficult project, but it will definitely benefit from any vehicle bits you might have. In this case, I had some vehicular hatches that make great man-sized service entries in the pod’s large drop hatches.
I’ve determined that I would not want to [...]

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The basic structure of my Dreadnaught Drop Pod is complete. It really isn’t that difficult to create this vehicle from the templates, but you do ‘learn some thing’s as you go. I’d give it a 2-3 out of 5 difficulty depending on how much of the detail you model yourself and how often you depart from the templates. It’s [...]

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It’s been a while since I came across the templates for building your own Dreadnaught Drop Pod on the french GW site. It’s also been a while since I trusted the french. But I work with a bunch of them now, so what the heck…let’s kiss cheeks and give it a shot.
Pictures soonish.
Estimated Completion time: [...]

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If you have a baby, then you can make a concrete reinforced bunker hatch with bolter emplacement.  Follow the logic.
If you have the baby it also comes with a filthy bottom. To take care of the bottom you would purchase something to clean it with. This almost always includes Wet Ones Moist Wipes, or a [...]

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The Mod Squad

A Field Cusomizeable Squad sporting a simple paintjob.

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Our Field Customizable marine is almost ready to kick some genestealing tail. Now comes the bulk of the work for every Field Customizable squad, namely, the weaponized arms. This is where the variation comes in that will let you eventually earn back the time and money you used to mod the squad in the first [...]

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We left our field customizable fig without the use of his arms, but looking forward to the day his shoulder socket magnets would once again allow him to feel the sweaty grip of a boltgun. But before he gets that chance we’re going to add a third hard point to his back.
Use the same 3 step technique as before. [...]

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When playing 40k (or any table top game for that matter), it’s essential that you present a ’squad’ of minitaures that accurately represent the abilities of the fielded units. It would seem unfair to expect your opponent to remember that your space marines, all of which are clearly holding bolt pistols and slingshots, are actually armed with las [...]

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