Category General Comment

Sketching is like launching a rocket. Fact.

When I begin to sketch a new image, I’m constantly reminded that the sketch stage of an image is much like launching a rocket. It sets the initial trajectory. Get that right and the amount of course corrections you’ll need to make later are minimized. Get it wrong and you can waste a lot of energy getting it […]

Tongues and Tentacles

Long tongues and tentacles are not enough to sell your evil characters. You must add eyeballs. …to the tentacles …or the tongues.

RELIC Game Art

Over a year ago I had the opportunity to help out on a project called RELIC for Fantasy Flight Games, which has finally been published! RELIC is a Warhammer 40k board game that uses the TALISMAN system, and has turned out to be one fantasticly high quality product. I was tasked with designing the game’s […]

The Melta Man

This is an illustration of … a multi melta. The Imperial Fist space marine is completely incidental. Look at the size of that thing! © FANTASY FLIGHT GAMES

Death Watch Captain

Sketch, rough color and final stages of one of my favorite images. You can find this in the DEATH WATCH: Rites of Battle supplement. © FANTASY FLIGHT GAMES